Deck Listing

Deck 1 · Deck 2 · Deck 3 · Deck 4 · Deck 5 · Deck 6 · Deck 7 · Deck 8 · Deck 9 · Deck 10 · Deck 11 · Deck 12 · Deck 13 · Deck 14 · Deck 15 · Deck 16 · Deck 17 · Deck 18 · Deck 19 · Deck 20 · Deck 21


Deck 1

Main Bridge, Ready Room, Observation Lounge

Deck 2

Executive Quarters (Guests and Diplomats), Senior Officer’s Quarters, Primary Lateral Array, Escape Pods

Deck 3

Officer’s Quarters, Diplomatic Offices, Meeting Rooms, Recreation Area, Lateral Array

Deck 4

Junior Officer’s Quarters, Officer’s Quarters, Main Computer Cores (Level 1), Multitronic Computer Core, Power Distribution Nodes For Each Module, Connection Latches for Each Module

Deck 5

Arboretum, Transporters number 1 & 2, Main Computer Cores (Level Two) Two-Level Cargo Bay (Level 1), Smaller Cargo Storage Control Officer, Science Labs 1-4, Stellar Cartography, Level 1 Science Control Medical Laboratories, Medical Supply/Storage, Nursery, Additional Officer’s Quarters (2 blocks), Gymnasium, Holodecks 2 and 3, Lounge/Bar, Armory, Tactical Briefing Room, Survival Gear Storage, Auxiliary Power Fusion Reactors, Auxiliary Engineering, Equipment Storage, Cargo Storage, Ship to Space Cargo Bay, Cargo Processing

Deck 6

Junior Officers Quarters, Officers Quarters, Main Computer Cores (Level 3), Two-Level Cargo Bay (Lower Level), Storage Lockers, Security Control, Science Support, Stellar Cartography Sensor Systems, Emergency Triage Centres, Emergency Med-bay, Transporter Room 3, Additional Officers Quarters (2 Blocks), Crew Storage Lockers (2), Emergency Rations Storage, Hydroponics Bay, Hydroponics Control, Pressure Suit Storage, Ship to Space Airlock Hatches, Volatile Substances Storage (Zero-G Environment)

Deck 7

Junior Officers Quarters, Life Support, Medical Laboratories, Mass Transporter #1, Emergency Transporters (3), Field Generators (3), Main Impulse Engines, Semi-independent power/life-support systems, Science Library Computer, Science Storage, Medical Library Computer, Morgue, Escape Pods (2 Blocks), Crew Lounge, Life Support Subsystems, Mess Hall, Hydroponics Bay, Level 2 Emergency Transporter Rooms, Escape Pods, Power Distribution Nodes – Fusion Reactor / Ship Future Expansion

Deck 8

Sickbay, Counselor’s Office, Escape Pods, Holodecks 3 & 4, Deuterium Fill Ports, Umbilical Connectors

Deck 9

Torpedo Storage, Torpedo Launchers, Large Holodecks 5 & 6, Deuterium Tanks

Deck 10

Escape Pods, Enlisted Quarters, Enlisted Crew Mess #1, Holodeck Maintenance, Deuterium Injection Reactor

Deck 11

Enlisted Quarters, Enlisted Crew Mess #2, Field Generators (3)

Deck 12

Shuttlebay, Shuttlecraft Maintenance, Secondary Computer Core (Level 1), Long Range Sensors (Level 1)

Deck 13

Shuttlecraft Hangar, Shuttlecraft Spares Storage (Cargo Bays 7 & 8), Graviton Polarity Source Generators (4), Power Distribution Waste Management, Secondary Computer Core (Level 2), Long Range Sensors (Level 2)

Deck 14

Mass Transporter #2, Engineering Support Labs, Environment Support, Secondary Computer Core (Level 3), Long Range Sensors (Level 3)

Deck 15

Main Engineering (Upper Level), Emergency Transporters (3), Long Range Sensors (Level 4)

Deck 16

Main Engineering (Center Level), Chief Engineers Office, Matter/Anti-Matter Reaction Chamber Access Hatch to Starbase (when docked), Long Range Sensors (Level 5)

Deck 17

Main Engineering (Lower Level), Aft Torpedo Launchers, Aft Torpedo Storage, Deflector Control Systems, Long Range Sensors (Level 6)

Deck 18

Ship’s Brig, Weapons Locker, Anti-matter Storage, Field Generators (3), Mass Transporter #3 & 4, Long Range Sensors (Level 7)

Deck 19

Antimatter Injectors, Marine Deck

Deck 20

Auxiliary Ship’s Brig, Mass Transporter #5

Deck 21

Antimatter Storage, Field Generators (3), Antimatter Generators